The Sound of Need for Speed
In this exclusive SoundWorks Collection sound profile we talk with the sound team behind Director Scott Waugh’s film Need for Speed which is based on the most successful racing video game franchise.
Featured interviews include Supervising Sound Editor Tobias Poppe, Re-recording Mixer Greg Russell, Re-recording Mixer Scott Millan, and Composer Nathan Furst.
MOVIE STUDIO
DreamWorks Pictures
SOUND STUDIO
Technicolor at Paramount
DIRECTOR
Scott Waugh
ORIGINAL MUSIC
Nathan Furst
Synopsis
A mechanic who moonlights as an underground race-car driver strives to take the top prize in America's most prominent street race in order to have his revenge against the ambitious ex-NASCAR champ who had him framed and sent to prison. Inspired by the popular video-game franchise of the same name, Need for Speed tells the story of garage owner Tobey Marshall (Aaron Paul). Desperate to keep his family-owned business afloat, Marshall forms an uncomfortable partnership with wealthy ex-NASCAR star Dino Brewster (Dominic Cooper). That partnership falls apart when a lucrative sale to car broker Julia Bonet (Imogen Poots) fails to pan out, and unscrupulous Brewster uses a tragic street-racing mishap to have the innocent Marshall incarcerated. Released from prison two years later, the vengeful Marshall plots to prove his mettle by winning the De Leon -- an illicit race showcasing the country's top underground talents. But getting to the De Leon will be no simple task, because not only has the ruthless Brewster put a bounty on Marshall's prized car, but the police are hot on his trail during the white-knuckle, coast-to-coast dash. Fortunately for Marshall, his loyal crew and Bonet are willing to help him get to the starting line in time for the big race. Scott "Kid Cudi" Mescudi, Ramon Rodriguez, and Michael Keaton co-star.